Adobe After Effects Cs6 Portable Download Working.

Adobe After Effects Cs6 Portable Download Working.

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How to Make 3D Animation in After Effects[].10 Amazing 3D Text Effect Tutorials for After Effects



 

Now that is completed, we can extrude the text for 3D. Within the Ra-Traced composition 3D objects have extra attributes, and selecting our text layer we can find the Geometry Options to create that extruded 3D effect.

Here I have added an extrusion effect to the first layer, a depth of 20 works for this project, but just find a value that you find visually pleasing. Here you can also add bevels and so on, but for this one we are just using extrusion. Our first job is to add a camera to the composition.

At this point I decided to tilt my text a little to make the most of the 3D effect, simply by using the x, y and z axis on the timeline panel, so now we have this. We still have light hitting everything equally here, so to get out lovely 3D text we want to add a point light to the composition.

Now we have some great looking 3D text, we want to make sure we make the most of that when animating it. You could, of course, now simply use the usual transform and position tools to move the text layers, change the color and so on, and if you could this with moving the camera and even the light source you can indeed create some complex animations.

I do this for both text layers, so now we have the ability to apply new types of movement and transformation not just to the word, but to individual characters, all within a 3D environment.

Now we can select the animation we want from the timeline animate button, or if you want to experiment a bit you cans simply click add all transform properties and your layer will include all the animators for you to try. What this does is set the end point to be exactly where you are now, so no matter what is added, this is where the word will end up. This can be very useful for later adjustments to make the animation end smoothly when you have a set end point to work to.

I also upped the light intensity a little just to make the effects a little more defined. As you progress through trying out these tools never be afraid to change things up to get the exact look you want. The result of all this is the end point of the sequence here.

The first sequence I wanted to do is getting the two words on screen. I also want to flip the colors so they can transform later.

I have chosen a simple animation here, with the wonder layer falling into the screen and the share layer rising into it. This is done from the position animation setting simply by altering the y axis values. So with the time cursor at the start of the timeline I set the wonder position to just beyond the screen, which turned out to be , and then set the share value at 10, so it rises up into the screen. I also changed both color attributes to be the opposite of the end values.

Wonder blue, Share white. Setting the first keyframe with the words in these positions, I then moved on 2 seconds, set a keyframe for the wonder layer back at its start position, so the animation will show the word dropping into the screen over 2 seconds. I then set a keyframe for the share layer at 3 seconds, so that one rises up and finishes the journey 1 second after the first word, to end up as we are here.

The next part of the animation is to rotate the words along the z axis, so I simply set a keyframe with a rotation value of 1, and then another when I wanted the animation to end for both layers. The next step I want to do is to apply a rotation to each character in turn, rather than the whole word simultaneously, this is achieved with the offset setting in the range selector.

A simple flat design with a boxed logo reveal with shape animation. A bold round shape animation leading to a gaming icon and tagline. A big and bold title with a delayed animate up effect on a solid background. A simple logo reveal with a colorful animated particle background. Bold text with a fast transition leads to an animated branding box.

Popping balloon animation revealing a logo and heading text, with a placeholder background. A simple controller lower third with a shape animation and place for a gamertag or online alias.

Shape animation and a boxed heading with a hamburger menu button.

   


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